A detailed set of wrestling and fighting moves, drawn from the large pool of moves contained in each game, can also be assigned to a created wrestler. Appearance characteristics, such as clothing and ring attire, and physical build, head and facial features, can be customized for a created wrestler. The edit mode of Fire Pro Wrestling games allows players to build game characters with a high level of attention to detail. Different match types include conventional singles and tag-team wrestling matches, extreme hardcore matches such as the "Landmine Death Match" or "Electric Barbed Wire Cage Match", and various types of combat sports matches.Īnother distinguishing feature of the Fire Pro Wrestling games, particularly the later games in the series, is the inclusion of an extensive and highly detailed wrestler creation and edit mode. This complements the variety of wrestlers available as playable characters. The wrestlers and promotions are renamed from their real-life counterparts to avoid issues with copyright, and represent many different styles of professional wrestling: North American WWE style sports-entertainment, Mexican lucha-libre, various styles of Japanese puroresu: athletic junior-heavyweight style, realistic strong-style, women's joshi wrestling, and violent hardcore wrestling, as well as different styles of other combat sports.Ī variety of match types are available in the Fire Pro Wrestling series of games, with flexible settings for the rules within each match. The timing-based system also stands in contrast to the button-mashing tactics with which most 2-D wrestling gamers and fighting gamers are familiar.Īnother feature of Fire Pro Wrestling games is the inclusion of a large roster of playable wrestlers and fighters from different promotions located around the world. The grappling control system encourages the use of complex strategy, built on working up to using increasingly powerful moves on the player's opponent. One feature is the focus on a timing-based grappling control system. The Fire Pro Wrestling series of games distinguish themselves from other wrestling games by combining several unique features. The spin-off series King of Colosseum features polygonal 3-D graphics. Games in the series generally utilize 2-D sprite-based graphics, with some later games incorporating 3-D graphical elements. Unlike many other pro wrestling games, most games in the Fire Pro Wrestling series are not licensed by any major professional wrestling promotion, but feature likenesses of real-life wrestlers under different names. Most of the titles in the Fire Pro Wrestling series have originally been released in Japan, although some of the games have seen releases in North America and worldwide. Games in the series generally utilize 2-D sprite-based graphics, with some later games incorporating 3D graphical elements. Unlike many other pro wrestling games, most Fire Pro games are not licensed by any major professional wrestling promotion, but feature likenesses of real-life wrestlers under different names. Another signature feature of the series is its Edit mode, a character creation feature with many options to customize appearances, wrestling moves and character artificial intelligence behavior. The series is distinguished by its grappling system, which is primarily based on timed button presses and strategy. Human Entertainment, Spike, BAM! Entertainment, Agetec, 505 Games, Microsoft Studios, Spike Chunsoftįire Pro Wrestling ( ファイヤープロレスリング, Faiyā Puro Resuringu) is a professional wrestling video game series originating from Japan, started in 1989 by Human Entertainment, and currently developed and owned by Spike Chunsoft. Human Entertainment, Spike, Spike Chunsoft In a lot of cases, I'd pick a different one than I initially subscribed to, and since I had a full list before redownloading all, I downloaded in alphabetical order to help that uninstall screen be more manageable.Ģ05 collection will start soon, Drake Maverick going up today and will make the collection once I have a few more done.Logo utilized in Fire Pro Wrestling World. I ended up uninstalling each edit one at a time from the workshop, and kept a list of the wrestlers I'd want to download again. In the first month or two after the game was release, I probably had 1,000 downloaded from the Workshop, so I feel the pain. I've been keeping mine organized in stables by show and alignment, too, like Raw Face, SD Heel, etc. Thanks for the plug - I've been posting by show, but not by Face/Heel.
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